| ◥▃▄ ▂▄▆ ▂▄▆ ◥◣ |
| ◣ ◥▃ ▅▃▆ ▂▄▆ ▁▂ ◥◣ |
| ◥◣ ▂▄▆◥▄ ◢▅▃ ◢ ◣ ◥ |
| ▄▆ ▂▄▆▆▃▂◢▆▃▅▂ ▉ |
| ▂▄▆ ◥◣ ◢◤ ▏ ◣▆▊ |
| ◥◣◢◤ ●◢◣ ◣▊ ▊ |
| ◢◤ ●◢◣ ◣◣◤ - |
| ◢◤ ▂▂▁ ▃▏ ╱ |
| ◤◥ ◣ ▄▆▁▃▃▂▁◣◢◤ ◣ / |
| ▍ ▅▃◤▂▄▃▅▄▂◥ ◤ ◣ \ ╱|
| ▏ ▊▁▅▃▆◣ ▅▃▄╲◣ ╱ - |
| ▎ \ ▃▄▅▂ ◥ ◣ ◥◣ ◣ ╱ |
| ▍ ╲ ▁∥ ▁▂▃◣ ▊◥◣ ◥◣◣ ╱ |
| ▋▏ ◣ ◤ ◥▎▍▎ ◥◣ ◥\◣▁◤ / |
| ▃▂▁ ▁▂▁ ◢ ◤◤◤ ▋ ▋ ◥◣ ◥ ◥◤ |
| |◣▎|▁ ▆ ▁ - ◤ ◤ ◣▍ ◥◣▋)◤ |
|▊▎Y▆ ▇ ▁ ▅◤ ▊\ ◥▎ ◥◣ |
|▋▍▍ ▂▁▆▁▂ ◥ ◥◣ |
| ◣\▏ ▁▄▆ ▋◢▎ ▂◥ |
| ▋▂|>=▅▄ ━▆ |
| ▁▃|◤_▁▃◤▅▂ |
搏
作者:sylow(昵称夕楼)
时间:2006年4月7日
发表:大话西游站
相比呆板僵硬的静态造型,我们都喜欢动态十足、有冲击力的造型:看看古希腊的那些
运动员雕像就可想而知。但这种拗造型的过程却是暗丝画手的噩梦,规规矩矩的姿势那
样横平竖直,观众一眼就能看出来,但运动中的人物肢体很容易混在一起,让人看得不
知所云。这幅作品就是个成功的尝试,本来弯曲的右腿就容易画得很别扭,压低的上半
身躯干也会因为变形而难以辨别,而要画出斜向下的人物侧脸更是不小的挑战。这些问
题,作者巧妙地用黑色区隔各个部分,一一轻松化解。
Y
>
fight
Author sylow Nickname Xilou
Time April 7, 2006
Posted by Westward Journey Station
We all prefer dynamic and impactful shapes to rigid, static shapes. Look at those in ancient Greece.
You can imagine the statues of athletes. But this process of shaping the shapes is a nightmare for dark silk painters. The regular postures
The audience can see the horizontal and vertical shapes at a glance, but the bodies of the characters in motion are easily mixed together, making it difficult to see.
Knowing what is said, this work is a successful attempt. The bent right leg is easy to draw awkwardly, and the upper half is depressed.
The body and trunk will also be difficult to distinguish due to deformation, and it is even more challenging to draw the profile of a character diagonally downward. These problems
The author cleverly uses black to separate various parts of the question and easily resolve them one by one.