发信人: lstar (lstar), 信区: ascii_club
标 题: Re: lstar之三角色块的应用体会 (转载)
发信站: BBS 大话西游站 (Fri Sep 19 18:16:45 2003), 转信
我是从wut的乱世狂刀中体味到的
▃▁ ▂▂_▁ ▃▄▅▄
◥█◣▄▂▁ ▃ ▋█◤ ◥◣◣◥█◤◤ ▂▃▅▇◣
▄▆█◤▊▕▊▄██◤▌◤ ◢▉ ▂█◣◣ ◥██◤▊◣
▕█◤▌◤▉▕▎ ◥▌◥◤◤ ◢◤◥█◤◤ ◣◢▌ ▊ ▎
◣◢▋ ▉◢▌▍◥◣▁▁ ◢◤▌ ◢▋_▂ _◢▉ ◥▎▎
▕◣◤◥█◤◤ ◥◤◤ ◥▌◥█◤◤ ◥◤◤-wut-
【 在 dntx (冬鸟听雪) 的大作中提到: 】
: 具体到个例,有很多处理办法,比如利用▕ 字符,或者干脆空着,
: 我个人也觉得倒刺比锯齿看着还不舒服,hehe。
: 不过还得看具体的东东,比如是画的一件蓑衣,用倒刺就蛮不错的 :)
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Sender: lstar lstar, message area: ascii club
Title: Re: Application experience of lstar's three character blocks Reprinted
Sending station: BBS Westward Journey Station Fri Sep 19 18:16:45 2003, forwarded
I learned this from Wut’s Crazy Sword in Troubled Times
Wut
Mentioned in the masterpiece of dntx Winter Bird Listening to Snow:
: Specific to individual cases, there are many ways to deal with it, such as using the character or simply leaving it blank.
: I personally feel that barbs are more uncomfortable to look at than saw teeth hehe
: But it depends on the specific thing. For example, if it is a painting of a raincoat, it would be quite good to use barbs:
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