发信人: flubber (跳跳马), 信区: ASCIIArt
标 题: Re: 小号(by 水木 flubber)
发信站: BBS 大话西游站 (Sun Jul 7 11:20:40 2002)
【 在 dntx (冬鸟听雪) 的大作中提到: 】
: 可乐罐子是圆的,其真实光影是渐变的,而bbs所用颜色是离散的,
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只有不光滑的圆柱体才是渐变光影
真正表面光洁的柱体,
实际上它的表面是反射贴图
反映的是环境物体
所以,即使在受光面,也一样可以有浓重的黑道道
而实际的渐变阴影在光洁表面是不显著的
既然要画的应该是假想中的环境,
而不是受光背光情况,
用离散的颜色应该是可行的
当然,这些只是用photoshop做图时候积累的诀窍
真的用ascii做图,还要试了才知道。
Sender: flubber hopping vault horse, message area: ASCIIArt
Title: Re: trumpet by 水木 flubber
Sending station: BBS Westward Journey Station Sun Jul 7 11:20:40 2002
Mentioned in the masterpiece of dntx Winter Bird Listening to Snow:
: The Coke can is round, its real light and shadow are gradients, and the colors used by bbs are discrete.
Only non-smooth cylinders have gradient light and shadow
Really smooth cylinder
Actually its surface is a reflection map
Reflects environmental objects
So even on the light-receiving surface, there can still be a strong sense of underworld.
The actual gradient shadow is not noticeable on a smooth surface
Since what we want to draw should be an imaginary environment,
Rather than receiving light and backlight conditions
It should be possible to use discrete colors
Of course, these are just the tips I accumulated when using photoshop to make pictures.
I don’t know if I really use ASCII to draw pictures. I still need to try it.