发信人: Zixia (紫霞仙子〓BadBoy), 信区: SaveName
标 题: 动画制作
发信站: 广州蓝天站 (Fri Jun 19 19:53:27 1998), 转信
这个东东其实比较简单,以下为假设你明白基本的 ANSI 命令。
如:光标位置转移命令:*[x;yj
其实动画呢,和程序中的长循环是一个道理。
它就是用 ANSI 命令:*[nM
嘻嘻,这个命令的本来用途是酱紫:
删除光标以后的 n 行(包括当前行)。
所以,让netterm做事,它当然要费时间。
我们就可以把 n 设大一些,让netterm 在当前命令出费
掉大量的时间,达到延时的目的。
注意:在这个命令执行后,会把当前行的东东也给“吃掉”“
所以,一般会先用 *[s*[25;0f处理一下。
^^^ ^^^^^
| |->把光标移到第25行第0个字符(因为没有25行,
| 所以不会删掉你不想删的东西。:)
|
|--->这个是把当前的光标位置存起来,一会儿用。
处理完后就可以用*[nM 了。n 的大小可以自己实验来确定。
一般来说,我的那个怪脸是*[300M。具体的 ANSI 命令如下:
*[s^_^*[25;0f*[300M*[u*_* 大致基本思想就酱紫。
^=^^=^^=====^^====^^=^^=^
| | | | | |->第二张要显示的图
| | | | |->取回前面用*[s存下的光标位置
| | | |->进行300行的删除动作,会耗掉一些时间,达到延时
| | |->把光标先移到25行(事实上是不存在25行的)避免删除不想删除的
| | 东西。
| |->第一张想要显示的图。~_~
|->把当前光标的位置存下来,好让以后当把光标移到25行延时后能找到
初始光标的位置。
复杂的动画可以不停的循环上面的方法,还可以在显示的图
中进行任意的 ANSI 修饰。具体可以参考我上面那个简单的例子。:)
最后,要告诉大家的是 当 *[nM 中的 N 设的过大时,在一些
第版本的 netterm 上会当掉 netterm (window 没有事).
所以,偶想了一个办法替换:把*[nM 给换成 *[n@ :)
*[n@ 是在当前位置插入 n 个空格,延时效果和 *[nM 是一样的,
但是我也不知道会不会同样有 把 netterm 搞当的效果,因为
这几天没用过486。 ;)
--
※ 修改:·unknown 於 Jul 16 15:41:55 修改本文·[FROM: 10.64.5.133]
※ 来源:·日月光华站 bbs.fudan.edu.cn·[FROM: 10.64.5.40]
Sender: Zixia Zixia Fairy BadBoy, message area: SaveName
Title: Animation Production
Sending station: Guangzhou Lantian Station Fri Jun 19 19:53:27 1998, forwarded
This stuff is actually relatively simple. The following is assuming you understand the basic ANSI commands.
For example, the cursor position transfer command *[x;yj
In fact, animation is the same as the long loop in the program.
It just uses the ANSI command *[nM
Hee hee, the original purpose of this command is Jiang Zi
Delete n lines after the cursor, including the current line
So of course it takes time to let netterm do things.
We can set n larger and let netterm pay for the current command.
Lose a lot of time to achieve the purpose of delay
Note that after this command is executed, the current line will also be eaten.
Therefore, we usually use *[s*[25;0f to process it first.
^^^ ^^^^^
>Move the cursor to the 0th character of line 25 because there is no line 25
So you won’t delete things you don’t want to delete:
>This is to save the current cursor position for later use
After processing, you can use *[nM. The size of n can be determined by your own experiments.
Generally speaking, my weird face is *[300M. The specific ANSI command is as follows
*[s^ ^*[25;0f*[300M*[u* * The basic idea is Jiang Zi
^ ^^ ^^ ^^ ^^ ^^ ^
>The second picture to be displayed
>Retrieve the cursor position saved previously with *[s
>Deleting 300 rows will take some time and reach the delay.
>Move the cursor to line 25 first. In fact, line 25 does not exist. Avoid deleting things you don’t want to delete.
thing
>The first picture you want to display
>Save the current cursor position so that it can be found later when the cursor is moved to line 25 after a delay.
Initial cursor position
For complex animations, the above method can be continuously looped, and the displayed image can also be
Any ANSI modification can be made in it. For details, you can refer to my simple example above.
The last thing I want to tell you is that when N in *[nM is set too large, in some
The netterm window will crash on the third version of netterm, but nothing will happen.
So I thought of a way to replace *[nM with *[n@:
*[n@ inserts n spaces at the current position. The delay effect is the same as *[nM
But I don’t know if it will also have the same effect of messing with netterm, because
I haven’t used 486 these days;
Modification: unknown modified this article on Jul 16 15:41:55 [FROM: 10.64.5.133]
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