发信人: bfls (L4KevinX@newSMTH), 信区: ANSI
标 题: Re: Re: [组八]第二次作业 by Valley
发信站: 日月光华 (2008年06月27日18:14:28 星期五), 站内信件
其实我一直把走马灯理解为闪烁动画的别称,总之就是虽然用了闪烁,但不能让人看
出在闪
私以为闪烁动画的精髓在于遮挡
为了能够和谐地遮挡
亮色还是尽量少用
【 在 linzhihuan (BigHuan|卡尔马克思) 的大作中提到: 】
: space
: ____
: ╱ ╲
: / ╱/╱\ \ BigHuan
: │/ \│ ───────────---―-–﹣
: ㄛ/ ⌒ ⌒ \ㄗ
: \ ____ / to Valley
: ╲ ╱
:  ̄ ̄ 第一页是啥dd。。。
: │ 代码简化有误,C不能省略啊。。。虽然看不出来但是类似
: .................(以下省略)
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※ 来源:·日月光华 bbs.fudan.edu.cn·[FROM: 10.8.225.9]
Sender: bfls L4KevinX@newSMTH , Area: ANSI
Title: Re: Re [Group 8] Second Assignment by Valley
Sending site: Sun and Moon Guanghua June 27, 2008 18:14:28 Friday, site mail
In fact, I have always understood the revolving lantern as another name for flashing animation. In short, although flashing is used, it cannot be seen by others.
out in flash
I personally think that the essence of flickering animation lies in occlusion
In order to be able to shade harmoniously
Use bright colors as little as possible
In the masterpiece of linzhihuan BigHuan Karl Marx mentioned:
: space
:
:
:BigHuan
: -
: ㄛ ⌒ ⌒ ㄗ
: to Valley
:
: What is the first page?
: The code simplification is wrong. C cannot be omitted. Although you can’t see it clearly, it is similar.
: ............. omitted below
Source: Sun and Moon Guanghua bbs.fudan.edu.cn [FROM: 10.8.225.9]