发信人: SpiritRain (妖精雨·荒唐的2006), 信区: ANSI
标 题: [教程]简单smd的制作(入门组加修课)
发信站: 日月光华 (2007年01月12日14:32:39 星期五), 站内信件
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水木清华BBS ASCIIart版面2004年11月新手培训教程
. . ● 说明档制作篇
○ . . ●
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格式:lololing 文字:creambottle
┆ ┆
说明档的大小
一般BBS系统默认说明档(qmd)为 16行 查询作者出现的个人说明档画面
█
水木BBS在个人说明档里的光标定位控制符受到了一些限制
就是即使用了光标定位控制符也不能移动到说明个人状态的区域
但在16行的正常显示范围里控制符仍然可以使用
例如 *[H *[2J清屏,只能清除个人状态以下的区域
*[3A只能移动到个人状态以下的区域
本次培训我们重点介绍一般、也是最常用的16行说明档(即smd)的制作
Page 1.
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说明档的制作原则
smd的内容是丰富多彩的,但动手做之前先想好大概要做的主题会事半功倍
比如怎么样的主题图形? 什么颜色做主色调? 可以把样子的大概在脑海中想象一下
这些都基本确定再动手在ansieditor中起草
主题就是说类似别人第一眼看这个smd 你最希望别人先注意到什么?
之后从配色和构图上去突出和辅助决定出来的第一重点 之后是次重点的点缀工作
和画画一样,除非是主题需要,布局上不要把图案画的太满 有时候适当留白也是种风景
不用"过多使用特殊字符",堆积特殊字符不会让效果更好,有时候简单也一种美
特殊字符更适合用来辅助的用途使用,更恰当的使用特殊字符才会让视觉感觉非常舒服
Page 2.
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说明档的配色原则
1.配色是为主题服务的 所以不要有配色脱离图形之外的感觉
2.配色的原则多看第三节的配色基本规范中的搭配讲解,多动手去体会
3.刚起步把握不好怎么用颜色的时候,整个smd的主色调不要超过两种颜色
做点缀或次重点使用的辅助色不适宜超过三种颜色(主色说明可查阅第三节教程)
4.配色和构图上一样,需要做到参差有序 尽量做到有层次感 清晰明了
配色为主题服务,主题里只能有几个重点,如果想都是重点,反而什么都不是重点了
5.配色虽然是个人喜好,但毕竟是为烘托主题的 所以颜色使用上要符合日常的欣赏习惯
不适合搭配的颜色组合尽量能避免就避免,这个可查阅第三节教程
Page 3.
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做图有很多相通点
qmd、smd、备忘录、系统热点、活动看板....这些在telnet下的各种形式的ASCII图
做图实际上是有相通点的 尺寸不过是个具体一些的范围
而做图前确定主题、确定主色调、后期加工这些都是相通的
所以只要你做好一个6行的qmd 缩减一些就可以自如的做成活动看板
加点素材 放大一些构图轮廓 也可以很容易的做成一个备忘录或者系统热点
这些中间的把握和体会需要打好基础 比如构图的空间感 字符的使用 颜色搭配
这些都基本掌握之后 只要确定适当的主题 确定好颜色
制作任何一个尺寸的ASCII图只是时间长短的问题了 不用觉得会怎么怎么难
Page 4.
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id说明档的例子
_∽_ 做说明档的主素材图有时候并不一定是为说明档画的
╭╮╭╮
╭ )@@( ╮ 但这个主素材刺激了你的想象力 让你觉得很适合去做smd
╰( )╯
~︾~ 这是我的smd中的主素材(作者为nebulae@smth)
╭巛╮
() () 最开始先出来的素材是这只小猴子,看着就想到坐在云朵里的样子
╭ ≌≌ ╮
╰~⌒~╯ 这样就当礼物要了来,自己加了云朵和文字 甚得我心
版权提醒: 1.不经作者允许是不可以截取部分ASCII图的(即使标注作者信息也不可以)
2.原创作品都是作者的心血,可一时技痒去模仿,但一定不要盗版,那是相当无耻的行为
Page 5.
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id说明档的例子
这个smd是我今年的说明档 字体和云朵都是后来为了做smd后加的
这只小猴子是nebulae@smth做的 很喜欢 后来就当成他送我的礼物了
构图并没有画满16行 因为这样满好 符合自己对图的想象和期望
这里不标注作者版权属于使用非原创作品的特例(就是作者允许可以不标注的:D)
日常情况下借用非原创作品,最好是标注作者信息,否则就为盗版也侵犯了作者版权
猴年之新年奢望
╭~
_∽_ ╰╯ 觉觉足到自然醒
╭╮╭╮
╭ )@@( ╮ 钱钱多到手抽筋~
╰( )╯
~︾~
. ′' 、 ╭巛╮ ⌒╮ ╯ ⌒╮ ╭⌒
╭⌒╮ () () _ ﹍┈
╭⌒ - ~ -~╯╭ ≌≌ ╮
╰~⌒~╯
Page 6.
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多观察、多交流、多动手
最后这节课更多的不是教授技艺 更多的是道理
在可以熟练使用ASCII编辑和使用工具后 没有谁能真正可以教授你技艺
你需要通过观察和揣摩ASCII教程和优秀作品 真正感悟到的才能成为你的技艺
可以一时技痒难耐去偶尔动手模仿作品 但一定不要去抄袭甚至截取别人的作品
如果只是一味模仿 那些画永远不是你自己的 做回你自己才能真正感受到乐趣
多动手实践和实现脑子中也许只是闪过的那个也许可以用ASCII画的念头
不用把它ASCIIart当成高深的艺术 当做一项娱乐 心态简单一些 轻松一些
保持ASCIIart的热情、怀着对ASCIIart的感悟心态 才能有不断的乐趣 各位加油!~
Page 7.
--
从前有个RAR
RAR里有个ZIP
ZIP里面有个ISO
有一天你把ISO虚拟成光驱一看
里面有个RAR
※ 来源:·日月光华 bbs.fudan.edu.cn·[From: Legend RAR]
Sender: SpiritRain Fairy Rain Ridiculous 2006, message area: ANSI
Title: [Tutorial] Making simple smd, additional course for entry-level group
Sending site: Sun and Moon Guanghua Friday, January 12, 2007 14:32:39, site mail
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Shuimu Tsinghua BBS ASCIIart layout November 2004 novice training tutorial
. . Help file creation
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Format: lololing Text: creambottle
Description file size
Generally, the default description file qmd of the BBS system is 16 lines. The personal description file screen that appears when querying the author
Mizuki BBS has some restrictions on the cursor positioning control character in the personal description file.
That is, even if you use the cursor positioning control character, you cannot move to the area indicating personal status.
But the control characters can still be used in the normal display range of 16 lines
For example *[H *[2J Clear screen can only clear the area below personal status
*[3A can only move to areas below personal status
In this training, we focus on the production of the general and most commonly used 16-line description file, that is, smd.
Page 1.
Principles for creating documentation
The content of smd is rich and colorful, but thinking about the general topic before doing it will get twice the result with half the effort.
For example, what kind of theme graphics? What color will be the main color? You can roughly imagine it in your mind.
These are basically determined before you start drafting in ansieditor.
The theme is similar to what you most want others to notice first when they first see this smd.
After that, the color matching and composition are used to highlight and assist the decision-making of the first key point, followed by the embellishment work of the secondary key points.
Just like painting, unless the theme requires it, don’t make the pattern too full in the layout. Sometimes, leaving appropriate white space is also a kind of scenery.
There is no need to "use too many special characters". Accumulating special characters will not make the effect better. Sometimes simplicity is beautiful.
Special characters are more suitable for auxiliary purposes. More appropriate use of special characters will make the visual experience very comfortable.
Page 2.
Color matching principles for description files
1. Color matching serves the theme, so don’t feel that the color matching is separate from the graphics.
2. For the principles of color matching, please read more about the matching explanation in the basic color matching specifications in Section 3, and experience it with your hands.
3. When you are just starting out and are not sure how to use colors, the main color of the entire smd should not exceed two colors.
It is not appropriate to use more than three auxiliary colors for embellishment or secondary emphasis. For the main color description, please refer to the third tutorial.
4. The color matching is the same as the composition. It needs to be uneven and orderly, and try to be layered and clear.
Color matching serves the theme. There can only be a few key points in the theme. If you want to focus on them all, nothing will be the key point.
5. Although color matching is a personal preference, it is to enhance the theme after all, so the use of colors must conform to daily appreciation habits.
Color combinations that are not suitable for matching should be avoided as much as possible. Please refer to the third tutorial for this.
Page 3.
There are many similarities in making pictures
qmd smd memo, system hotspot, activity board....These are various forms of ASCII diagrams under telnet
There are actually similarities in drawings. The size is just a more specific range.
Determining the theme before drawing, determining the main color, and post-processing are all the same.
So as long as you make a 6-line qmd and reduce it a little, you can easily make an activity board.
Add some materials and enlarge some composition outlines, and you can easily create a memo or system hotspot.
These intermediate grasps and understandings need to lay a solid foundation, such as the sense of space in the composition, the use of characters, and color matching.
After you have basically mastered these, you just need to determine the appropriate theme and color.
Producing ASCII images of any size is just a matter of time. Don’t think it will be difficult.
Page 4.
Example of id description file
Sometimes the main material picture used for the explanation file is not necessarily drawn for the explanation file.
But this main material stimulates your imagination and makes you feel that it is very suitable for making smd.
This is the main material in my smd. The author is nebulae@smth
四
The first material that came out was this little monkey. When I looked at it, I thought of sitting in the clouds.
⌒ I took it as a gift and added the clouds and words myself. It won my heart.
Copyright reminder: 1. It is not allowed to intercept part of the ASCII image without the author's permission, even if the author's information is marked.
2. Original works are the hard work of the author. You can imitate them temporarily, but you must not pirate them. That is quite shameless behavior.
Page 5.
Example of id description file
This smd is my manual for this year. The fonts and clouds were added later for the smd.
This little monkey was made by nebulae@smth. I liked it very much and later regarded it as a gift from him.
The composition is not full of 16 lines because it is very good and fits my imagination and expectations of the picture.
Not marking the author's copyright here is a special case of using non-original works. It means that the author does not need to mark it with permission: D
Under normal circumstances, when borrowing non-original works, it is best to mark the author's information, otherwise it will be piracy and infringe the author's copyright.
Extravagant New Year’s Wishes for the Year of the Monkey
Feel enough to wake up naturally
Too much money makes my hands cramp
. '巛 ⌒ ⌒ ⌒
⌒
⌒
⌒
Page 6.
Observe more, communicate more, do more
This last class is less about teaching skills and more about principles.
Once you are proficient in ASCII editing and using tools, no one can really teach you the skills.
You need to observe and figure out ASCII tutorials and excellent works to truly understand it and become your skills.
You can occasionally imitate works when your skills are too high, but you must not plagiarize or even intercept other people's works.
If you just imitate blindly, those paintings will never be your own. Only by being yourself can you truly feel the fun.
Get more hands-on practice and realize the idea that maybe just flashed in your mind that you can draw in ASCII
Don’t treat ASCIIart as a sophisticated art, just as entertainment. Keep your mentality simple and relaxed.
Only by maintaining your passion for ASCIIart and having an understanding of ASCIIart can you have constant fun. Come on, everyone!
Page 7.
Once upon a time there was a RAR
There is a ZIP in RAR
There is an ISO in the ZIP
One day you can virtualize the ISO into a CD-ROM drive and take a look
There is a RAR inside
Source: 日月光华 bbs.fudan.edu.cn [From: Legend RAR]