发信人: TrueofLove (魔幻季节), 信区: ANSI
标 题: 从金陵十二钗系中体验线条人物画制作 (zz)
发信站: 日月光华 (2003年04月21日17:15:14 星期一), 站内信件
发信人: yummi (雅咪), 信区: ASCIIart
标 题: 从金陵十二钗系中体验线条人物画制作
发信站: 饮水思源 (2003年04月17日23:02:29 星期四), 站内信件
虽然这个惜春还得进一步修改一些细节,不过现在这个样子我基本还是满意的,而且我
没有flubber那么有耐性去雕琢,一个东西超过12小时做不出来我就会扔掉。头一次做线
条人物,这里有几点体会,大家可以一起讨论一下。
首先在开始动手之前我建议有志要研究这类作品的同志们去下载flubber那个ansieditor
的patch。精简代码我一向无所谓,这个patch最方便的一点是加大了特殊符号的表格(
补丁装了之后特殊符号输入框旁边那个下拉菜单里面选中所有符号),在线条画里面用
到的稀奇古怪的符号基本都有了,包括汉字偏旁。大家可以体会一下,这样可以很大程
度上解决对特殊字符不熟悉的问题。这里纠正giky前面一个帖子里说的,㏕是整个符号
(单位mile),而不是三个字母。(mil出不了那个效果)。广告就做到这儿,下面我们说
正题,这幅“惜春构图”。
这个系列第一幅“黛玉葬花”,也是迄今最好的一副。既然起源是这幅,风格大小等自
然最好跟着这幅走,既然是一个系列吗,就让我 低道 ,直接把黛玉葬花copy过来,cop
y两次,把其中一个删剩下边框(边框要是改得厉害就不像一个系列了,对照problemer
的那幅可以看出来),另外一个留在边上做个对照,而且后面还会有更多的用处。
我选惜春一来我本来就喜欢她,(头一号喜欢探春,给giky做掉了,55555),二来惜春
那幅画周围什么都没有,唯一的道具就是那支笔,省事儿,符合我偷懒的个性。这个系
列能用来区分人物的主要有三样:发型头饰、衣着,再就是背景道具了,这几样是必须
表现出来的,而且得尽量和别的现有的不同。惜春的衣服比较素淡简朴,又是一个省事
儿的地方。惜春的发型比较有特色,不过搞到最后我觉得自己做的是春丽了,K。O。。
。。。。。
花点时间掌握了人物的基本特征之后,先别急着动手,草稿必须得打(flubber都打草稿
的也,你不打?)我的做法不是在ansieditor里面打草稿,而是用铅笔白纸大约临摹一下
,看大概那些线条是必要的(其实原图上线条已经够简单的了),另外就是定一下比例
。我开始定的是将人身高分5份儿,头一份,上身一份,下身三分儿,而本身的边框是21
行高(可以好好利用ansieditor右下角两个坐标喔,一个是绝对坐标,一个是相对的)
,图案可以超过一到两行,反正大约一份4行左右就对了,至于后来cloudshadow提出脑
袋太大了在缩小一点比例这就是后期工作了。当比例定下来,我用背景色弄了一个5格红
白相间的纵向标尺,放在边框里面,大约是我准备放人物的地方的旁边。总算能开始画
了。。。。
真正画的时候除了大轮廓(横竖的直线已经几种斜线)有点规律之外,其他细节的地方只
能靠试。我先画头,然后一步步往下画轮廓,最后再研究细节和比较难的部分,先甜后
苦。想象自己是一个模式识别的机器人……当然不能几百个符号一个一个试,这样枚举c
omputational complexity太高了,我们需要加约束条件——你想要的符号需要具有那些
特征:倾斜角度、有无转角、复杂程度。这里举几个例子。
头饰耳朵边上那部分以及身上挂件属于同类型,要找的符号应该是很复杂但是多数是圆
角,线条比较柔和,远远看起来就是一笃东西的,那么搜索范围很容易就缩小到日文的
假名那儿去,能用的也就没几个了,其实这两个位置互换一下还是差不多的效果。然后
咱们来看看刘海那儿,很直观的选择会用“人”,但是放上去虽然没有什么不可以,但
是会觉得笔划很硬而且太对称了,所以我曾经试过“入”,但是还是觉得格子占得太满
了,从“入”字我才想到了现在用的λ,试试,效果是好点儿。手肯定会是比较难做的
部分,宝钗多好,手都藏起来的。我这儿的手也做得很勉强,我已经在纸上画过手的姿
势是怎么样了,实在懒得继续试。惜春两只手的位置是定在比上的,(笔那部分的字符
选择性很小,通常我们先做这样的部分)一只手拿笔,一只手理笔尖,然后就拼命的试
啊试.....这幅图里面我比较偷懒得地方是裙子,大轮廓是用ansieditor里面的翻转功能
直接从黛玉的裙子里面弄出来的,不过黛玉的纱裙比较轻比较飘逸,所以我去掉了很多
皱褶以及改了最后拖出去的裙尾,不管怎么说,这要比从头画容易。
到这儿为止,我还全用的是白色,颜色慢慢来不用急着在画轮廓的时候就上色,这样反
而不能兼顾。总的来说我建议颜色不用很多的,宁愿用亮暗去表现层次。我也没仔细考
虑,匆匆忙忙就上了颜色,大约看着还行就停了。
最后做完,歇一歇,回头在看看,或者听听别人意见进行修改。刚做完看着自己的作品
会有偏差的。cloudshadow说了我第一个版本里面头太大,我仔细一看,再比较一下林黛
玉,果然多了一行,所以我砍》》》》》》》》》
好了,大约这么多想法,大家多多尝试。:)
--
┏ ┓
当人面对生死的时候,金钱、名誉、地位都将是过眼云烟;
只有“爱”会随我们的灵魂常在,直到永远......
┗ ┛
※ 来源:·日月光华 bbs.fudan.edu.cn·[FROM: 10.85.47.108]
Sender: TrueofLove Magic Season, message area: ANSI
Title: Experience line figure painting production from the Jinling Twelve Hairpins series zz
Sending site: Sun and Moon Guanghua Monday, April 21, 2003 17:15:14, site mail
Sender: yummi Yami, message area: ASCIIart
Title: Experience line figure painting production from the Jinling Twelve Hairpins Series
Sending site: Drinking water and remembering its source Thursday, April 17, 2003 at 23:02:29, site mail
Although this Xichun still needs to be further modified in some details, I am basically satisfied with the way it looks now. And I
I don’t have the patience to carve something like Flubber. If I can’t make something for more than 12 hours, I will throw it away. This is my first time making threads.
Here are some experiences of the characters. You can discuss them together.
First of all, before you start, I recommend that comrades who are interested in studying this type of work download the anieditor of flubber.
I have never been interested in simplifying the code of patches. The most convenient thing about this patch is that it enlarges the table of special symbols.
After the patch is installed, select all symbols in the drop-down menu next to the special symbol input box and use them in line drawings.
We have basically all the strange and weird symbols that we have seen, including the radicals of Chinese characters. You can experience it. This can go a long way.
Solve the problem of unfamiliarity with special characters to a certain extent. Here I correct what giky said in a previous post: ㏕ is the entire symbol.
The unit is mile instead of three letters. Mil cannot produce that effect. This is what advertising can do. Let’s talk about it next.
The main title of this painting is the composition of Xichun
The first painting in this series, Daiyu Burying Flowers, is also the best one so far. Since it originated from this painting, the style and size are equal to each other.
But it’s best to follow this one. Since it’s a series, let me just copy Daiyu’s Burial Flower directly. cop
y twice, delete one of them and leave the border. If the border is changed drastically, it will not look like a series. Compare the problemr
You can see the one, and the other one is left next to it for comparison, and it will be of more use later.
I chose Xichun. I liked her the first time. I liked Tanchun first, but she was fucked by giky. 55555 Xichun the second time.
There is nothing around the painting. The only prop is the pen. It saves trouble and suits my lazy personality. This system
There are three main things that can be used to distinguish characters: hairstyle, headgear, clothing, and then background props. These are necessary.
The performance should be as different as possible from other existing clothes. Xichun's clothes are relatively plain and simple, which is another trouble-free
In my place, Xichun’s hairstyle is quite distinctive. But in the end, I felt like I was doing Chunli K O
After taking some time to master the basic characteristics of the character, don't rush into it. The draft must be done. Flubber drafts.
If you don’t type, my method is not to draft in Ansieditor, but to roughly copy it with pencil and white paper.
It’s necessary to roughly look at those lines. In fact, the lines in the original picture are simple enough. The other thing is to set the proportions.
What I decided to start with was to divide the human body into 5 parts for the height, one for the upper body, one for the lower body, and the border itself was 21
For row height, you can make good use of the two coordinates in the lower right corner of Ansieditor. One is absolute coordinates and the other is relative.
The pattern can be more than one or two lines. Anyway, about 4 lines per copy is enough. As for later cloudshadow came up with the idea
The bag is too big, so I need to reduce the proportion. This is the post-production work. When the proportion is determined, I use the background color to make a 5-frame red
The white and white vertical ruler is placed inside the frame, approximately next to where I plan to place the figures. I can finally start drawing.
Got it
When I actually drew it, apart from the large outlines, horizontal and vertical straight lines, and several diagonal lines, which were somewhat regular, there were only other details.
I can rely on trying. I will draw the head first, then draw the outline step by step, and finally study the details and the more difficult parts. Sweet first, then
Bitter. Imagine that you are a pattern recognition robot. Of course, you cannot try hundreds of symbols one by one. Enumerate c like this.
Omputational complexity is too high. We need to add constraints. The symbol you want needs to have those
Features Tilt angle Whether or not there is a corner Complexity Here are a few examples
The parts around the ears of the headgear and the accessories on the body are of the same type. The symbols you are looking for should be very complicated, but most of them are circles.
The lines of the corner are relatively soft, and it looks like a one-touch thing from a distance. Then the search range can be easily narrowed down to Japanese.
If you go to Kana, there are not many that can be used. In fact, the effect is almost the same if the two positions are interchanged. Then
Let's take a look at the bangs. It's very intuitive to choose people, but there's nothing wrong with putting them up.
I felt that the strokes were too hard and too symmetrical, so I tried entering, but I still felt that the grid was too full.
I only thought of the λ that I am using now. The effect is better. It will definitely be more difficult to do by hand.
Part of Baochai is so good. The hands are hidden. My hands here are also very difficult. I have already drawn the posture of the hands on the paper.
What's going on? I'm too lazy to continue trying. The position of Xichun's hands is fixed on the upper part of the pen.
The choice is very small. Usually we do this part first, holding the pen in one hand and handling the pen tip with the other, and then try desperately.
Ah try... In this picture, the area where I am lazy is the skirt. I used the flip function in ansieditor to make the big outline.
It was made directly from Daiyu's skirt. However, Daiyu's gauze skirt is lighter and more elegant, so I removed a lot of it.
I also changed the wrinkles and the skirt that ended up hanging out. Anyway, this is easier than drawing it from scratch.
Up to this point, I have only used white. You can take your time with the coloring, so you don’t have to rush to color it when drawing the outline. This way,
You can’t take both into account. Generally speaking, I suggest not using too many colors. I would rather use light and dark to express the layers. I didn’t think carefully about it.
Worried about it, it started to get colored in a hurry, and then I stopped after it seemed to be okay.
Finally finished, take a break, look back, or listen to other people’s opinions to make revisions. Just finished looking at your own work.
There will be deviations. Cloudshadow said that the header in my first version was too big. I will take a closer look and compare it with Lin Dai.
Jade indeed has one more line, so I cut it
Okay, so there are about so many ideas, please try them out:
When people face life and death, money, reputation, and status will all be gone.
Only love will stay with our souls forever...
Source: Sun and Moon Guanghua bbs.fudan.edu.cn [FROM: 10.85.47.108]