作者 trace5566 (吹湿56) 站内 P_trace5566
标题 [感想] 无双心得
时间 2011/03/24 Thu 18:47:39
第二篇无双心得(还是不专业⊙皿⊙
在谈无双之前 先讲讲我自己的作图习惯吧
这些习惯是我从过去到现在一直默默遵守的
也是我自认为让画面美观的重要因素
当然每个人对美观的认同都不一样
所以也可以不同意我所说的 这些都是参考而已
1.比例正确
好的开始是成功的一半
人第一眼看一张图注意到的就是整张图的全貌
一但比例不对 也就是俗称的"作画崩坏"
马上就会让人直接跳开
就算其他细节设计的再精美都是无用
当然如果是垫图或是转图的就可以不必担心这个问题
2.线条的流畅
这点其实枫大在PTT就有提到过
我自己再把他具体化来说明
基础的线条或色块连结可以自行参考我的置底文
在双色字来说是非常够用了
而进阶的使用就只有一个原则"不让人看出ANSI图是方格字组成的"
这是甚么意思呢? 有在画的人都知道ANSI的本质就是方格字组成的啊
就让我举例来解释
常常看到很多人处理曲面时会这样
▆▇▇ ▇▇▆
看起来没甚么大问题而且中间没有色块挡住可以自由的放其他东西
但如果是我的话大概就会改成这样
_▁▁_
▆▇ ▇▆
看得出来差异吗
再举些例子
_
▆ → ▆ ◤ → ▉◤
用来破坏掉太过僵硬的平面
使用亮色的话
█▇▆▆▇█
下面可以用
█▇▆▆▇█
▔▔▔▔
还有线条也是同理
▉ ▉
▉ → !
▏→ ║
▏ ▏
三角形
◣ ◣
◥◣ → ◥◣
?? → ??
?? → ??
?? ??
?? ??
还有尽量不出现
?? ◥
◥?? ?f?c
◥◣ ◣
这样子的东西
依照这样子的规则 就可以用一些小手段减少ANSI限制所造成的僵硬度
3.符号的使用
▄◢▲◆之类被我归类在色块
线条、文字与其余符号的都算是符号
困难的是色块与符号间的衔接 常常会有不自然的感觉
这时可以用一些比较粗的符号解决
像是◣ ︼ ??ˊ ˋ
喔对了还有= 有时候=很好用的 但也不是那么万用 是个很奇怪的符号
不过这部分比较吃个人经验 就要看每个人怎么用了
我自己在使用上还是有一些规则
"不让人的注意力被符号吸引过去"
-尽量不使用常见的中文、英文及数字 除非用了会有神来一笔的效果
-尽量不使用 @ # $ % & 等符号 感觉这些符号很容易吸引人的目光0.0
-相邻地区尽量不要出现同样的符号(线条除外)
{{←就好像在告诉你"我是括号 快来看我" 非常醒目
注音、希腊文、日文还有一些发不出音的奇怪中文则都是能丰富画面的良好材料
4.画面构图
ㄈㄌㄌ说我很会画小脸 非也非也~
我只是喜欢比较远景的构图而已
一般如果是限制一页的图
我会选择把头顶砍掉而能画出肩膀、手以及一部份的身体
不为什么 就是觉得这样子的构图比起只有一颗头更为丰富
尤其头顶甚为鸡肋 我会去注意头顶的时间大概只有脸部的十之一二不到
不去画也不痛不痒
所以我有八成的人物图都是没有头顶的(听起来好像有点猎奇0.0)
没有了
恩 没有了
这些规则都是我主观认定能让画面更好看的方法
当然不必都认同我
虽然我不再自称新手但也还只是个小咖而已<(_ _)>
说不定以后还会改变也不一定
不过打到这边也累了
关于无双的画法先暂时等到下篇再说
希望看过的人可以留下些想法互相交流
我也很想知道别人画图时的习惯之类的<(_ _)>
对了这篇请不要转出去喔
毕竟算是私人秘方不想让无关人看到
要看的话来这里随时欢迎~
无双待续~
--
※ Origin: 交大次世代(bs2.to)
◆ From: 114-40-77-187.dynamic.hinet.net
推 antispiral∶线条流畅部份跟我想法一样@@ 03/24 18:52
→ antispiral∶记得以前在wkio板也有讨论过 03/24 18:52
推 monkeyhead∶"不让人看出ANSI图是方格字组成的" 讲得太好了QQ 03/24 19:00
推 monkeyhead∶我也满重视流畅度的,不过我是用色块去硬叠就是了orz 03/24 19:02
→ trace5566∶wkio板都是锁文QQ...看不到... 03/24 19:02
推 peptide∶推荐这篇文章 03/24 19:27
推 antispiral∶那只能等wkio有上线再说吧 囧 03/24 19:29
推 monkeyhead∶wwwww 03/24 19:30
推 Fabulous∶推 曲面那边我也是这样 03/24 20:42
推 alerzart∶推荐这篇文章 03/24 21:23
Author trace5566 Blow wet 56 Site P trace5566
Title [Impressions] Unparalleled experience
Time 2011 03 24 Thu 18:47:39
The second unparalleled experience is still unprofessional.
Before talking about Wushuang, let me first talk about my own drawing habits.
These are habits that I have followed silently from the past to the present.
This is also an important factor that I think makes the picture beautiful.
Of course, everyone’s perception of beauty is different.
So you don’t have to agree with what I said. These are just references.
1. Correct proportions
A good beginning is half the battle
The first thing people notice when looking at a picture is the whole picture.
Once the proportions are wrong, it is commonly known as "painting collapse"
People will immediately jump away
No matter how beautifully designed other details are, they are useless
Of course, you don’t have to worry about this problem if you are using a pad or transferred image.
2. Smoothness of lines
In fact, Fengda University mentioned this in PTT.
I will explain it more concretely myself
For basic line or color block links, you can refer to my bottom text.
It is very useful for two-color characters.
There is only one principle for advanced use: "Don't let people see that ANSI diagrams are composed of square characters."
What does this mean? Anyone who draws knows that the essence of ANSI is composed of square characters.
Let me explain with an example
I often see many people doing this when dealing with curved surfaces
It doesn’t look like a big problem and there is no color block in the middle, so you can freely place other things.
But if it were me, it would probably change to this
Can you see the difference?
Give some more examples
Used to break down surfaces that are too rigid
If you use bright colors
The following can be used
The same goes for lines.
triangle
?? ??
?? ??
?? ??
?? ??
And try not to show up
??
?? ?f?c
Something like this
According to these rules, you can use some small means to reduce the stiffness caused by ANSI restrictions.
3. Use of symbols
I classify them in color blocks
Lines, text and other symbols are all symbols
The difficulty is the connection between color blocks and symbols, which often feels unnatural.
At this time, you can use some thicker symbols to solve the problem
Like ??
Oh, by the way, sometimes it's very useful, but it's not that versatile. It's a very strange symbol.
However, this part is more based on personal experience. It depends on how each person uses it.
I still have some rules when it comes to use
"Don't let people's attention be drawn to symbols"
Try not to use common Chinese, English and numbers unless it will have a magical effect.
Try not to use symbols such as @ # $ % &. I feel that these symbols are easy to attract people’s attention. 0.0
Try not to have the same symbols appear in adjacent areas, except for lines.
{{ It's like telling you "I am a bracket, come and see me". It's very eye-catching.
Phonetic notation, Greek, Japanese, and some strange Chinese characters that cannot be pronounced are all good materials that can enrich the picture.
4.Screen composition
ㄈㄌㄌ said that I am good at drawing small faces. No, no, no.
I just like the composition of the distant view.
Generally, if it is a picture limited to one page,
I would choose to chop off the top of the head so that I can draw the shoulders, hands and part of the body.
I don’t know why, I just think this composition is richer than just one head.
Especially the top of my head is useless. The time I pay attention to the top of my head is only about one-tenth or two-tenths of the time it takes to pay attention to my face.
It doesn’t hurt if I don’t paint.
So 80% of my character pictures are without heads. It sounds a bit strange. 0.0
there is none left
Well, no more
These rules are all methods that I subjectively believe can make the picture look better.
Of course everyone doesn’t have to agree with me
Although I no longer claim to be a novice, I am still just a newbie < >
Maybe it will change in the future, it’s not necessarily
But I’m tired after fighting here.
Regarding the painting method of Wushuang, we will wait until the next article.
I hope people who have seen it can leave some thoughts and exchange them with each other.
I also really want to know other people’s habits when drawing pictures < >
By the way, please don’t forward this article.
After all, it is a private secret recipe and I don’t want anyone to see it.
If you want to see it, you are always welcome to come here.
Unparalleled to be continued
Origin: Jiaotong University Next Generation bs2.to
From: 114 40 77 187.dynamic.hinet.net
The smooth lines of antispiral are the same as mine @@ 03 24 18:52
antispiral I remember it was discussed on the wkio board before 03 24 18:52
Recommend monkeyhead "Don't let people see that the ANSI diagram is composed of square characters" This is so good QQ 03 24 19:00
I recommend monkeyhead. I also attach great importance to smoothness, but I just use color blocks to overlay orz 03 24 19:02
trace5566 The wkio board is all locked with QQ...cannot see... 03 24 19:02
Recommend this article peptide 03 24 19:27
Recommend antispiral. We can only wait until wkio comes online. 囧 03 24 19:29
push monkeyhead wwwww 03 24 19:30
Push Fabulous Push I’m the same way on the curved surface 03 24 20:42
Recommend this article by alerzart 03 24 21:23